F.2.2. Specific Activity: Deliverables


During the lifespan of the Project, we have created the following deliverables:

Lesson Plans for Primary Education Level

F.2.2.1

Lesson plan 1:
Ways to Santiago for Primary Education Level

F.2.2.2

Lesson plan 2:
Champions League Cities for Primary Education Level

F.2.2.3

Lesson plan 3:
House of Science for Primary Education Level

F.2.2.4

Lesson plan 4:
European stories for Primary Education Level

F.2.2.5

Lesson plan 5:
House of Freedom for Primary Education Level

F.2.2.6

Lesson plan 6:
Europe´s Sounds for Primary Education Level

F.2.2.7

Lesson plan 7:
Europe´s Fragrances for Primary Education Level

F.2.2.8

Lesson plan 8:
Courses of Water for Primary Education Level

F.2.2.9

Lesson plan 9:
Travelling Shots for Primary Education Level

F.2.2.10

Lesson plan 10:
Trade Routes for Primary Education Level

Lesson Plans for Secondary Education Level

F.2.2.11

Lesson plan 1:
Ways to Santiago for Secondary Education Level

F.2.2.12

Lesson plan 2:
Champions League Cities for Secondary Education Level

F.2.2.13

Lesson plan 3:
House of Science for Secondary Education Level

F.2.2.14

Lesson plan 4:
European stories for Secondary Education Level

F.2.2.15

Lesson plan 5:
House of Freedom for Secondary Education Level

F.2.2.16

Lesson plan 6:
Europe´s Sounds for Secondary Education Level

F.2.2.17

Lesson plan 7:
Europe´s Fragrances for Secondary Education Level

F.2.2.18

Lesson plan 8:
Courses of Water for Secondary Education Level

F.2.2.19

Lesson plan 9:
Travelling Shots for Secondary Education Level

F.2.2.20

Lesson plan 10:
Trade Routes for Secondary Education Level

Apps based on the Lesson Plans


F.2.2.21 App for Primary Students based on the lesson plans

We have developed an app for Primary Education students based on the contents of the lesson plans. This app is an educational game created with the aim of engaging students in the study of European Studies, including students with hearing impairments, since the game dialogues are presented through subtitles. The app is available in three languages: English, Spanish and Galician.

In the primary app the protagonist finds, during a museum visit, an agent of a secret society in charge of protecting European culture who will recruit them for a series of quests to recover and safeguard common European heritage.

F.2.2.22 App for Secondary Students based on the lesson plans

We have developed an app for Secondary Education students based on the contents of the lesson plans. This app is an educational game created with the aim of engaging students in the study of European Studies, including students with hearing impairments, since the game dialogues are presented through subtitles. The app is available in three languages: English, Spanish and Galician.

In the secondary app the storytelling is similar to the primary one, but the encounter with the secret agent happens through a "school year end gift" that the protagonist finds on their first day of holidays.